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Dive report

A Shockbyte x Discord Production Rust Server

Online 157.85.95.196:26672 checked 10m ago

Drop in
1/ 40 players now 2% full
07-day averagepeak 1
#10,879ranktop 49%
10h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75115:0017:0018:0020:0021:0023:00

Hourly average and peak, UTC.

Server performance

010020030040015:0017:0018:0020:0021:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list A Shockbyte x Discord Production Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is A Shockbyte x Discord Production Rust Server lag-free?

It averaged 254 server fps over the last 48 hours, with a low of 247. At its peak it carried 8,118 entities, including buildings and deployables. 1,883 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.95.196:26672.

What's the uptime like for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 8 hours ago. 18 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte x Discord Production Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does A Shockbyte x Discord Production Rust Server wipe?

The wipes recorded for A Shockbyte x Discord Production Rust Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 10 hours is how long ago this world came into being.

Settings and map

Which rules and settings is A Shockbyte x Discord Production Rust Server running?

Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is A Shockbyte x Discord Production Rust Server busy?

Out of 40 slots, 1 are filled on A Shockbyte x Discord Production Rust Server right now. For the past week, players averaged 0 with a high of 1. At 21:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #10,879 by player hours, among the top 49% of all ranked servers.

Join info

What's the process to join A Shockbyte x Discord Production Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.95.196:26672. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.