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Dive report

A Shockbyte Rust Server

Online 157.85.95.51:20592 checked 8m ago

Drop in
0/ 12 players now 0% full
07-day averagepeak 2
#10,395ranktop 47%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:30 UTC7d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte Rust Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp12 (Max players): There are 12 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is A Shockbyte Rust Server lag-free?

It averaged 116 server fps over the last 48 hours, with a low of 91. Buildings, deployables and all other world objects added up to as many as 90,240 entities. Memory use peaked at 4,289 MB. Players experience lag when fps drops and entities climb.

What location is A Shockbyte Rust Server in?

There is no published region for A Shockbyte Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 157.85.95.51:20592.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 3 days 17 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 10 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does A Shockbyte Rust Server follow for wipes?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 days 16 hours.

What happens on wipe day at A Shockbyte Rust Server?

The average peak across recent wipes is 2 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to A Shockbyte Rust Server?

The name of A Shockbyte Rust Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 4,000, generated by the game with seed 187963912. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on A Shockbyte Rust Server?

Out of 12 slots, 0 are filled on A Shockbyte Rust Server right now. The seven-day average is 0 players, with a peak of 2.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #10,395, within the top 47% of ranked servers.

Getting in

What's the way to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.95.51:20592. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp12
Max players There are 12 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.