Skip to the content
Dive report

A Shockbyte Rust Server

Online 157.85.95.64:21299 checked 8m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#15,195ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does A Shockbyte Rust Server perform?

It averaged 252 server fps over the last 48 hours, with a low of 238. Buildings, deployables and all other world objects added up to as many as 8,317 entities. Memory use peaked at 2,861 MB. Players experience lag when fps drops and entities climb.

What's the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.95.64:21299.

What's the uptime like for A Shockbyte Rust Server?

A Shockbyte Rust Server is up and reachable at the moment. Its reported uptime shows a restart about 7 days 5 hours ago. It was up 86% of the time over the last full 7 days, 144 of 168 hours. 10 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 7 days 7 hours.

Map and rules

What settings and rules have been applied to A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 2.

What position does A Shockbyte Rust Server hold in the server rankings?

Over the last seven days, A Shockbyte Rust Server is #15,195 by player hours, among the top 69% of all ranked servers.

Getting in

What's the way to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 157.85.95.64:21299. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.