1% upkeep, minis spawn on road
Online 157.85.95.89:25301 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:19 UTC9d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does 1% upkeep, minis spawn on road appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 1% upkeep, minis spawn on road: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on 1% upkeep, minis spawn on road?
1% upkeep, minis spawn on road's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on 1% upkeep, minis spawn on road?
It averaged 96 server fps over the last 48 hours, with a low of 74. The entity count reached a high of 115,817, covering buildings, deployables and everything else. 5,309 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find 1% upkeep, minis spawn on road?
No region comes from 1% upkeep, minis spawn on road. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 157.85.95.89:25301.
Is 1% upkeep, minis spawn on road up, and how often does it stay online?
Right now 1% upkeep, minis spawn on road is online. According to its reported uptime, the last restart was about 23 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 8 October 2026.
What is the Rust version for 1% upkeep, minis spawn on road?
On Linux, 1% upkeep, minis spawn on road runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does 1% upkeep, minis spawn on road wipe?
The only wipe 1% upkeep, minis spawn on road takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 9 days 15 hours. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at 1% upkeep, minis spawn on road?
The average peak across recent wipes is 2 players. On the latest wipe, 43 hours passed before the crowd peaked.
Map and rules
What settings are in place on 1% upkeep, minis spawn on road?
No gather rate appears in the name of 1% upkeep, minis spawn on road. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on 1% upkeep, minis spawn on road?
The map on 1% upkeep, minis spawn on road is procedural and size 4,500, generated by the game with seed 1379968243. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on 1% upkeep, minis spawn on road?
Out of 75 slots, 1 are filled on 1% upkeep, minis spawn on road right now. For the past week, players averaged 0 with a high of 3. At 13:00 UTC in the last 48 hours, the average reached its highest: 2 players.
What position does 1% upkeep, minis spawn on road hold in the server rankings?
For player hours in the last seven days, 1% upkeep, minis spawn on road ranks #4,427, within the top 20% of ranked servers.
Join info
How do you get into 1% upkeep, minis spawn on road?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.95.89:25301.