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Dive report

Justin+mctester's Rust

Offline 158.120.182.9:28015 checked 25d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,473ranktop 67%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:50 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Justin+mctester's Rust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Justin+mctester's Rust: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Justin+mctester's Rust?

Justin+mctester's Rust's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Justin+mctester's Rust in?

No region comes from Justin+mctester's Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 158.120.182.9:28015.

Is Justin+mctester's Rust up, and how often does it stay online?

Right now Justin+mctester's Rust is offline, having last been seen 25 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 22 September 2026.

What Rust version is Justin+mctester's Rust on?

On Windows, Justin+mctester's Rust runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Justin+mctester's Rust follow for wipes?

Too few wipes are on record for Justin+mctester's Rust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 25 days 17 hours is how long ago this world came into being.

What happens on wipe day at Justin+mctester's Rust?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on Justin+mctester's Rust?

The name of Justin+mctester's Rust contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Justin+mctester's Rust?

The map on Justin+mctester's Rust is procedural, made by the game.

Player stats

How many players are on Justin+mctester's Rust?

The last sighting of Justin+mctester's Rust was 25 days 9 hours ago; it is offline right now.

What position does Justin+mctester's Rust hold in the server rankings?

For player hours in the last seven days, Justin+mctester's Rust ranks #15,473, within the top 67% of ranked servers.

How to join

What's the way to join Justin+mctester's Rust?

To join, open Rust, hit F1, and enter client.connect 158.120.182.9:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.