Vanity Testing
Online 158.69.220.93:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #384 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 22:54 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Vanity Testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Vanity Testing: Duo Rust servers, live and Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.
How should you read the tags on Vanity Testing?
Vanity Testing's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp40 (Max players): The slot count is 40; ts2 (Group limit): The team limit is 2; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168076 (Build): It's on build 168076; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; alloy (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is Vanity Testing lag-free?
Average server fps for the last 48 hours was 30, and the lowest was 23. At its peak it carried 102,000 entities, including buildings and deployables. 2,719 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is Vanity Testing in?
Vanity Testing does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 158.69.220.93:28015.
What's the uptime like for Vanity Testing?
Vanity Testing is up and reachable at the moment. According to its reported uptime, the last restart was about 2 days 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Vanity Testing on?
On Linux, Vanity Testing runs Rust network protocol 2635 and build 168076. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Vanity Testing follow for wipes?
Vanity Testing's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 20 days 8 hours ago.
What can you expect on wipe day at Vanity Testing?
The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to Vanity Testing?
No gather rate appears in the name of Vanity Testing. A group can have at most 2 players (duo). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is off: Valve's anti-cheat is not active.
What's the map on Vanity Testing?
Vanity Testing uses a procedural map of size 4,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player stats
Is Vanity Testing busy?
Vanity Testing is holding 0 players on its 40 slots at the moment. Over the past week it has drawn 0 players on average.
What's Vanity Testing's rank among Rust servers?
For player hours in the last seven days, Vanity Testing ranks #15,849, within the top 72% of ranked servers. Among servers in the duo category, it holds #384.
Join info
How do you get into Vanity Testing?
To join, open Rust, hit F1, and enter client.connect 158.69.220.93:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://vanity.gg is its website.
