Rust::Hosted by GameHost
Offline EU 159.112.138.116:28031 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 201/ 225
- 243/ 250
- 179/ 225
- 226/ 300
- 303/ 350
Quick answers
Tags and search
Where does Rust::Hosted by GameHost appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust::Hosted by GameHost are: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on Rust::Hosted by GameHost?
The server browser shows these tags for Rust::Hosted by GameHost: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Rust::Hosted by GameHost in?
Its location is Europe, according to the EU tag Rust::Hosted by GameHost displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 159.112.138.116:28031.
Is Rust::Hosted by GameHost up, and how often does it stay online?
Rust::Hosted by GameHost is down at the moment; it was last up 24 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Rust::Hosted by GameHost on?
The version on Rust::Hosted by GameHost is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Rust::Hosted by GameHost wipe?
The next wipe for Rust::Hosted by GameHost is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 39 days 1 hours ago. Wipes are scheduled monthly, as shown in its tags.
Rules and settings
Which rules and settings is Rust::Hosted by GameHost running?
Its name does not state a gather rate for Rust::Hosted by GameHost. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust::Hosted by GameHost?
The map on Rust::Hosted by GameHost is procedural and size 2,500, generated by the game with seed 1. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on Rust::Hosted by GameHost?
Right now Rust::Hosted by GameHost is offline, with its last appearance 24 days 15 hours ago.
What position does Rust::Hosted by GameHost hold in the server rankings?
Over the last seven days, Rust::Hosted by GameHost sits at #15,478 by player hours, among the top 71% of all ranked servers and #2,515 in Europe.
How to join
What's the way to join Rust::Hosted by GameHost?
To join, open Rust, hit F1, and enter client.connect 159.112.138.116:28031. Or click Launch Rust on this page to open the game through Steam and connect. https://www.gamehost.cl/ is its website.
