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Dive report

[NA]

Online 159.195.14.252:28015 checked 11m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123411:0020:0005:0015:0000:0009:00Wiped Fri 16 Oct, 20:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0020:0005:0015:0000:0009:00Wiped Fri 16 Oct, 20:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:18 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [NA] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [NA]: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [NA]?

The server browser shows these tags for [NA]: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on [NA]?

The last 48 hours saw an average of 236 server fps, never dropping below 147. At its peak it carried 74,411 entities, including buildings and deployables. 4,920 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [NA]?

No region tag comes from [NA], though the name points to North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 159.195.14.252:28015.

Is [NA] up, and how often does it stay online?

[NA] is up and reachable at the moment. Its reported uptime shows a restart about 14 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is [NA] on?

The version on [NA] is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does [NA] follow for wipes?

The wipes recorded for [NA] are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 37 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is [NA] running?

No gather rate appears in the name of [NA]. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on [NA]?

[NA] uses a procedural map of size 5,000 with seed 480339686, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

What's the population like on [NA]?

Right now 0 players are on [NA], which has 40 slots. The seven-day average for players here is 0.

What's [NA]'s rank among Rust servers?

For player hours in the last seven days, [NA] ranks #15,826, within the top 72% of ranked servers.

Getting in

What's the way to join [NA]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.195.14.252:28015. You can find its website at https://pulsenetwork.app.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.