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Dive report

Corrupted Wilds

Online 159.196.193.162:28015 checked 13m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#12,015ranktop 54%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct14 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:59 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Corrupted Wilds appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Corrupted Wilds: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Corrupted Wilds?

Corrupted Wilds's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on Corrupted Wilds?

The last 48 hours saw an average of 97 server fps, never dropping below 84. The entity count reached a high of 116,198, covering buildings, deployables and everything else. 4,448 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Corrupted Wilds in?

No region comes from Corrupted Wilds. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 159.196.193.162:28015.

Is Corrupted Wilds up, and how often does it stay online?

Corrupted Wilds is live as of this check. According to its reported uptime, the last restart was about 7 days 2 hours ago. It was up 97% of the time over the last full 7 days, 163 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.

What Rust version is Corrupted Wilds on?

Rust network protocol 2634 and build 167398 is what Corrupted Wilds runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does Corrupted Wilds wipe?

Corrupted Wilds's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 7 days 3 hours.

What can you expect on wipe day at Corrupted Wilds?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 1 hours in.

Settings and map

Which rules and settings is Corrupted Wilds running?

Its name does not state a gather rate for Corrupted Wilds. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Corrupted Wilds?

A game-generated procedural map of size 4,500 with seed 110122 is in play on Corrupted Wilds. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Corrupted Wilds?

Corrupted Wilds is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 2. At 01:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does Corrupted Wilds sit in the rankings?

Over the last seven days, Corrupted Wilds is #12,015 by player hours, among the top 54% of all ranked servers.

How to join

What's the process to join Corrupted Wilds?

To join, open Rust, hit F1, and enter client.connect 159.196.193.162:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.