Skip to the content
Dive report

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

Online 159.196.30.227:20030 checked 11m ago

1000x biweekly wipes vanillamoddedoxidepve
Drop in
2/ 100 players now 2% full
07-day averagepeak 4
#4,957ranktop 22%
20h agolast wipebiweekly schedule
13d 2hnext wipeSat 31 Oct, 13:10 UTC

Players

AveragePeakWipe
00.511.5213:0017:0021:0001:0005:0009:00Wiped Sat 17 Oct, 13:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304013:0017:0021:0001:0005:0009:00Wiped Sat 17 Oct, 13:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 13:10 UTC, in 13d 2h. Its biweekly schedule tag · low confidence

usual gap14.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  • 13d 2h
    Sat 31 Oct, 13:10 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 27d 2h
    Sat 14 Nov, 13:10 UTC
  • 41d 2h
    Sat 28 Nov, 13:10 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:10 UTC21h ago – – running 0
Thu 1 Oct, 20:51 UTC FW16d ago 2 held half 15.7 days 0
Fri 18 Sep, 08:37 UTC30d ago 4 halved by day 4 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: Rust servers above 10x gather rate, Oceania Rust servers, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: More than 10x.

What's the meaning of the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): Every fortnight, it wipes; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked perform?

It averaged 23 server fps over the last 48 hours, with a low of 13. At its peak it carried 71,505 entities, including buildings and deployables. The top memory figure was 2,565 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

No region tag comes from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, though the name points to Oceania. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 159.196.30.227:20030.

What's the uptime like for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is live as of this check. The uptime it gives puts the last restart at roughly 1 hours ago. Over the past full 7 days it stayed up for 139 of 168 hours, or 83%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

On Windows, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked wipe?

The prediction follows its tag because too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record to confirm the schedule. Saturday 31 October at 13:10 UTC is when the next wipe is due. 20 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What can you expect on wipe day at [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The average peak across recent wipes is 3 players. On the latest wipe, 18 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. By day 4, the pop had dropped under half.

Settings and map

What settings and rules have been applied to [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The name says it: [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is a 1000x gather server. The group limit is the game's default of 8 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC is off: Valve's anti-cheat is not active.

What's the map on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The map on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is procedural and size 3,500, generated by the game with seed 901796074. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Out of 100 slots, 2 are filled on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked right now. The seven-day average is 0 players, with a peak of 4. At 15:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's rank among Rust servers?

Over the last seven days, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is #4,957 by player hours, among the top 22% of all ranked servers.

Getting in

What's the way to join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

To join, open Rust, hit F1, and enter client.connect 159.196.30.227:20030. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://www.tearbeargaming.com.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.