Mer4ikNV
Offline 159.224.231.204:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and search
Where does Mer4ikNV appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Mer4ikNV are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Mer4ikNV?
Mer4ikNV's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Mer4ikNV in?
Mer4ikNV does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 159.224.231.204:28015.
What's the uptime like for Mer4ikNV?
The server Mer4ikNV is not reachable at the moment; the last sighting was 10 hours ago. The first sighting by Rust Going Deep was on 18 October 2026.
What is the Rust version for Mer4ikNV?
On Windows, Mer4ikNV runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Mer4ikNV wipe?
Mer4ikNV's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Mer4ikNV?
Its name does not state a gather rate for Mer4ikNV. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Mer4ikNV?
The map on Mer4ikNV is procedural, made by the game.
Player count
How many players are on Mer4ikNV?
The last sighting of Mer4ikNV was 10 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 02:00 UTC drew the most players, 1 on average.
What position does Mer4ikNV hold in the server rankings?
For player hours in the last seven days, Mer4ikNV ranks #12,765, within the top 58% of ranked servers.
How to join
What's the process to join Mer4ikNV?
To join, open Rust, hit F1, and enter client.connect 159.224.231.204:28015. Or click Launch Rust on this page to open the game through Steam and connect.