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Dive report

GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q

Online NA 159.250.24.104:28014 checked 10m ago

biweekly wipes
Drop in
0/ 100 players now 0% full
07-day averagepeak 5
#5,772ranktop 26% · #966 in NA
1d agolast wipebiweekly schedule
12d 11hnext wipeFri 30 Oct, 15:00 UTC

Players

AveragePeakWipe
0246804:0013:0022:0008:0017:0002:00Wiped Fri 16 Oct, 15:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608004:0013:0022:0008:0017:0002:00Wiped Fri 16 Oct, 15:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:00 UTC, in 12d 11h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 12d 11h
    Fri 30 Oct, 15:00 UTC
  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 11h
    Fri 13 Nov, 15:00 UTC
  • 40d 11h
    Fri 27 Nov, 15:00 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:00 UTC1d ago – – running 1
Thu 15 Oct, 21:43 UTC2d ago 5 – 0.7 days 0
Thu 1 Oct, 19:33 UTC FW16d ago 2 held half 14.1 days 0
Thu 17 Sep, 21:39 UTC30d ago 2 held half 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q are: Rust community servers, going deep and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^b (Biweekly): Every fortnight, it wipes; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

It averaged 58 server fps over the last 48 hours, with a low of 5. Buildings, deployables and all other world objects added up to as many as 107,002 entities. Memory use peaked at 3,052 MB. Players experience lag when fps drops and entities climb.

Where can you find GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

The NA tag marks GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 159.250.24.104:28014.

How reliable is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is live as of this check. The uptime it gives puts the last restart at roughly 17 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

The version on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q follow for wipes?

Its tag guides the prediction since GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q has too few wipes on record to confirm the schedule. Expect the next wipe on Friday 30 October at 15:00 UTC. 36 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What happens on wipe day at GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 22 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Rules and settings

Which rules and settings is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q running?

No gather rate appears in the name of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

A game-generated procedural map of size 4,000 with seed 1310933121 is in play on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q busy?

GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is holding 0 players on its 100 slots at the moment. For the past week, players averaged 0 with a high of 5. At 20:00 UTC in the last 48 hours, the average reached its highest: 3 players.

What position does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q hold in the server rankings?

Over the last seven days, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q sits at #5,772 by player hours, among the top 26% of all ranked servers and #966 in North America.

Getting in

What's the way to join GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

To join, open Rust, hit F1, and enter client.connect 159.250.24.104:28014. Or click Launch Rust on this page to open the game through Steam and connect. https://grimmzone.com is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.