Build System Dev
Offline 159.26.105.78:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 61/ 999
- 111/ 999
- 63/ 150
- 2/ 100
- 0/ 100
- 5/ 100
Quick answers
Tags and filters
Where does Build System Dev appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Build System Dev are: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Build System Dev?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Build System Dev puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Build System Dev in?
There is no published region for Build System Dev. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 159.26.105.78:28015.
Is Build System Dev up, and how often does it stay online?
The server Build System Dev is not reachable at the moment; the last sighting was 14 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.
What Rust version is Build System Dev on?
On Windows, Build System Dev runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Build System Dev follow for wipes?
Too few wipes are on record for Build System Dev to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 3 hours is how long ago this world came into being.
What can you expect on wipe day at Build System Dev?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is Build System Dev running?
The name of Build System Dev contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Build System Dev?
A procedural map, generated by the game, is in play on Build System Dev.
Player stats
What's the population like on Build System Dev?
Right now Build System Dev is offline, with its last appearance 14 days 2 hours ago.
Where does Build System Dev sit in the rankings?
For player hours in the last seven days, Build System Dev ranks #13,887, within the top 61% of ranked servers.
Join info
What's the way to join Build System Dev?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.26.105.78:28015.