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Dive report

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Online 159.69.226.149:28015 checked 10m ago

moddedoxide
Drop in
5/ 50 players now 10% full
17-day averagepeak 5
#4,089ranktop 19%
23h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
0246809:0018:0003:0013:0022:0007:00Wiped Sat 17 Oct, 09:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608009:0018:0003:0013:0022:0007:00Wiped Sat 17 Oct, 09:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctSat 19 SepFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:42 UTC23h ago – – running 0
Thu 1 Oct, 18:23 UTC FW16d ago 8 halved by day 5 15.6 days 0
Sat 19 Sep, 07:19 UTC29d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC29d ago 7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: Modded Rust servers and Best Rust zombie servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me lag-free?

It averaged 42 server fps over the last 48 hours, with a low of 9. Buildings, deployables and all other world objects added up to as many as 155,526 entities. 6,081 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 159.69.226.149:28015.

What's the uptime like for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is live as of this check. The uptime it gives puts the last restart at roughly 5 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The version on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipe?

There is no next wipe to predict because DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 23 hours ago.

What can you expect on wipe day at DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The average peak across recent wipes is 7 players. The peak crowd on the latest wipe came 45 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 4.

Settings and map

What settings are in place on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Its name does not state a gather rate for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The map on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is procedural and size 3,500, generated by the game with seed 1768323314. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Out of 50 slots, 5 are filled on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me right now. The seven-day average is 1 players, with a peak of 5. At 11:00 UTC in the last 48 hours, the average reached its highest: 4 players.

What's DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me's rank among Rust servers?

For player hours in the last seven days, DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me ranks #4,089, within the top 19% of ranked servers.

How to join

What's the process to join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Open Rust and press F1, then type client.connect 159.69.226.149:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build The build number is 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.