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Dive report

Friduwulf's Private Server

Online 160.202.167.13:49155 checked 14m ago

oxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
116d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Friduwulf's Private Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Friduwulf's Private Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Friduwulf's Private Server?

Friduwulf's Private Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2627 (Protocol): The protocol is 2627; a different version won't get you in; cs154033 (Build): It's on build 154033; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod). At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is Friduwulf's Private Server lag-free?

Average server fps for the last 48 hours was 54, and the lowest was 47. The entity count reached a high of 114,963, covering buildings, deployables and everything else. The top memory figure was 5,520 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Friduwulf's Private Server?

No region comes from Friduwulf's Private Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 160.202.167.13:49155.

Is Friduwulf's Private Server up, and how often does it stay online?

Friduwulf's Private Server is live as of this check. The uptime it gives puts the last restart at roughly 7 days 12 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Friduwulf's Private Server on?

The version on Friduwulf's Private Server is Rust network protocol 2627 and build 154033, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does Friduwulf's Private Server wipe?

Friduwulf's Private Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 116 days 11 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Friduwulf's Private Server?

No gather rate appears in the name of Friduwulf's Private Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Friduwulf's Private Server?

A game-generated procedural map of size 4,500 with seed 15332 is in play on Friduwulf's Private Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Friduwulf's Private Server?

Friduwulf's Private Server is holding 0 players on its 100 slots at the moment. The seven-day average for players here is 0.

Where does Friduwulf's Private Server sit in the rankings?

Over the last seven days, Friduwulf's Private Server is #15,859 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join Friduwulf's Private Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.202.167.13:49155.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2627
Protocol The protocol is 2627; a different version won't get you in.
cs154033
Build It's on build 154033.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.