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Dive report

Rust Server

Online 160.236.23.24:28015 checked 11m ago

Drop in
1/ 50 players now 2% full
17-day averagepeak 6
#3,145ranktop 14%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Server?

The server browser shows these tags for Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Rust Server perform?

It averaged 57 server fps over the last 48 hours, with a low of 48. Buildings, deployables and all other world objects added up to as many as 46,067 entities. 1,991 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Rust Server?

No region comes from Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 160.236.23.24:28015.

What's the uptime like for Rust Server?

Right now Rust Server is online. According to its reported uptime, the last restart was about 35 hours ago. In the last full 5 days, 120 of 120 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 12 October 2026.

What is the Rust version for Rust Server?

The version on Rust Server is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Rust Server wipe?

Too few wipes are on record for Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days 23 hours ago.

Rules and settings

What settings and rules have been applied to Rust Server?

Its name does not state a gather rate for Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust Server?

Rust Server uses a procedural map of size 3,000 with seed 1234, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on Rust Server?

Out of 50 slots, 1 are filled on Rust Server right now. The seven-day average is 1 players, with a peak of 6. At 05:00 UTC in the last 48 hours, the average reached its highest: 4 players.

Where does Rust Server sit in the rankings?

For player hours in the last seven days, Rust Server ranks #3,145, within the top 14% of ranked servers.

Join info

What's the way to join Rust Server?

Open Rust and press F1, then type client.connect 160.236.23.24:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.