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Dive report

RustServer_Private Server

Online 160.251.138.86:28015 checked 6m ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
6h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123414:0023:0008:0017:0002:0011:00Wiped Sun 18 Oct, 07:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0023:0008:0017:0002:0011:00Wiped Sun 18 Oct, 07:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:01 UTC6h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_Private Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_Private Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on RustServer_Private Server?

The server browser shows these tags for RustServer_Private Server: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is RustServer_Private Server lag-free?

Average server fps for the last 48 hours was 74, and the lowest was 42. At its peak it carried 69,034 entities, including buildings and deployables. The top memory figure was 5,180 MB. Players experience lag when fps drops and entities climb.

Where can you find RustServer_Private Server?

RustServer_Private Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 160.251.138.86:28015.

What's the uptime like for RustServer_Private Server?

RustServer_Private Server is live as of this check. According to its reported uptime, the last restart was about 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustServer_Private Server on?

On Linux, RustServer_Private Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does RustServer_Private Server wipe?

The wipes recorded for RustServer_Private Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to RustServer_Private Server?

No gather rate appears in the name of RustServer_Private Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer_Private Server?

A game-generated procedural map of size 3,500 with seed 1493574022 is in play on RustServer_Private Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on RustServer_Private Server?

Out of 1 slots, 0 are filled on RustServer_Private Server right now. The seven-day average for players here is 0.

What's RustServer_Private Server's rank among Rust servers?

For player hours in the last seven days, RustServer_Private Server ranks #15,790, within the top 71% of ranked servers.

How to join

What's the process to join RustServer_Private Server?

To join, open Rust, hit F1, and enter client.connect 160.251.138.86:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.