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Dive report

RustServer_16533

Online 160.251.139.88:28015 checked 11m ago

Drop in
0/ 1 players now 0% full
07-day averagepeak 1
#4,927ranktop 22%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:51 UTC5d ago 1 – running 0
Mon 12 Oct, 09:12 UTC6d ago 1 – 0.3 days 0
Fri 2 Oct, 09:15 UTC16d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_16533 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_16533: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustServer_16533?

RustServer_16533's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is RustServer_16533 lag-free?

The last 48 hours saw an average of 90 server fps, never dropping below 66. The entity count reached a high of 123,373, covering buildings, deployables and everything else. Memory use peaked at 3,499 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RustServer_16533 in?

There is no published region for RustServer_16533. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 160.251.139.88:28015.

Is RustServer_16533 up, and how often does it stay online?

Right now RustServer_16533 is online. The uptime it gives puts the last restart at roughly 1 hours ago. Over the past full 7 days it stayed up for 160 of 168 hours, or 95%. The first sighting by Rust Going Deep was on 20 September 2026.

What is the Rust version for RustServer_16533?

On Linux, RustServer_16533 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does RustServer_16533 follow for wipes?

There is no next wipe to predict because RustServer_16533 wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 5 days 23 hours is how long ago this world came into being.

What can you expect on wipe day at RustServer_16533?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Settings and map

Which rules and settings is RustServer_16533 running?

No gather rate appears in the name of RustServer_16533. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on RustServer_16533?

The map on RustServer_16533 is procedural and size 4,500, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player count

How many players are on RustServer_16533?

Right now 0 players are on RustServer_16533, which has 1 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

What position does RustServer_16533 hold in the server rankings?

Over the last seven days, RustServer_16533 is #4,927 by player hours, among the top 22% of all ranked servers.

Getting in

How do you get into RustServer_16533?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.139.88:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.