EchoChamber_JP_Rust
Online EA 160.251.166.192:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 76% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence
Coming wipes
- 18d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 66/ 100
- 50/ 100
- 20/ 88
- 16/ 100
- 20/ 75
- 17/ 200
Quick answers
Tags and search
Where does EchoChamber_JP_Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include EchoChamber_JP_Rust: Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on EchoChamber_JP_Rust?
gmrust (Game mode): Survival, as standard Rust does it; mp69 (Max players): It holds 69 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; modded (Modded): You'll see it in Modded, since plugins or settings modify the game; EA (East Asia): In the server browser it appears under East Asia — that is the tag list EchoChamber_JP_Rust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the performance like on EchoChamber_JP_Rust?
The last 48 hours saw an average of 56 server fps, never dropping below 19. At its peak it carried 85,687 entities, including buildings and deployables. 4,554 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What location is EchoChamber_JP_Rust in?
EchoChamber_JP_Rust lists Asia as its location, with the EA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 160.251.166.192:28015.
What's the uptime like for EchoChamber_JP_Rust?
EchoChamber_JP_Rust is live as of this check. Its reported uptime shows a restart about 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is EchoChamber_JP_Rust on?
The version on EchoChamber_JP_Rust is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does EchoChamber_JP_Rust wipe?
The only wipe EchoChamber_JP_Rust takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 7 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at EchoChamber_JP_Rust?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 2 hours in.
Map and rules
What settings and rules have been applied to EchoChamber_JP_Rust?
Its name does not state a gather rate for EchoChamber_JP_Rust. The group limit is the game's default of 8 players. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. Rust premium status is required to join. VAC is on: Valve's anti-cheat is active.
What's the map on EchoChamber_JP_Rust?
EchoChamber_JP_Rust uses a procedural map of size 4,500 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player stats
How many players are on EchoChamber_JP_Rust?
Right now 0 players are on EchoChamber_JP_Rust, which has 69 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 13:00 UTC drew the most players, 1 on average.
Where does EchoChamber_JP_Rust sit in the rankings?
EchoChamber_JP_Rust ranks #7,028 for player hours over the last seven days, #417 in Asia and in the top 32% of ranked servers.
How to join
How do you get into EchoChamber_JP_Rust?
To join, open Rust, hit F1, and enter client.connect 160.251.166.192:28015. Or click Launch Rust on this page to open the game through Steam and connect. Rust premium status is required to join. http://160.251.166.192/index.html is its website.
