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Dive report

Rust 1st -開発中-

Online 160.251.172.243:28115 checked 14m ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak 1
#6,403ranktop 29%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 00:23 UTC5d ago 1 – running 0
Sun 11 Oct, 23:56 UTC6d ago 1 – 1 days 0
Fri 9 Oct, 11:10 UTC9d ago 1 held half 2.5 days 0
Wed 7 Oct, 11:49 UTC11d ago 1 held half 2 days 0
Tue 6 Oct, 00:02 UTC12d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust 1st -開発中- appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust 1st -開発中-: Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Rust 1st -開発中-?

Rust 1st -開発中-'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on Rust 1st -開発中-?

Average server fps for the last 48 hours was 142, and the lowest was 94. At its peak it carried 21,182 entities, including buildings and deployables. 2,686 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is Rust 1st -開発中- in?

No region tag comes from Rust 1st -開発中-, though the name points to Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 160.251.172.243:28115.

What's the uptime like for Rust 1st -開発中-?

Right now Rust 1st -開発中- is online. The uptime it gives puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Rust 1st -開発中- on?

Rust network protocol 2634 and build 166652 is what Rust 1st -開発中- runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Rust 1st -開発中- wipe?

There is no next wipe to predict because Rust 1st -開発中- wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 14 hours.

What happens on wipe day at Rust 1st -開発中-?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Map and rules

What settings are in place on Rust 1st -開発中-?

No gather rate appears in the name of Rust 1st -開発中-. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust 1st -開発中-?

The map on Rust 1st -開発中- is procedural and size 6,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Population

Is Rust 1st -開発中- busy?

Rust 1st -開発中- is holding 0 players on its 2 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 01:00 UTC drew the most players, 1 on average.

Where does Rust 1st -開発中- sit in the rankings?

Over the last seven days, Rust 1st -開発中- is #6,403 by player hours, among the top 29% of all ranked servers.

How to join

How do you get into Rust 1st -開発中-?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.172.243:28115.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.