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Dive report

RustServer_570

Online 160.251.174.60:28015 checked 7m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:03 UTC15d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_570 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_570 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RustServer_570?

RustServer_570's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is RustServer_570 lag-free?

Average server fps for the last 48 hours was 50, and the lowest was 25. At its peak it carried 70,926 entities, including buildings and deployables. The top memory figure was 4,100 MB. Players experience lag when fps drops and entities climb.

What's the location of RustServer_570?

No region comes from RustServer_570. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 160.251.174.60:28015.

What's the uptime like for RustServer_570?

Right now RustServer_570 is online. According to its reported uptime, the last restart was about 15 days 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 22 September 2026.

What Rust version is RustServer_570 on?

Rust network protocol 2634 and build 166652 is what RustServer_570 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does RustServer_570 follow for wipes?

Too few wipes are on record for RustServer_570 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 19 hours.

What can you expect on wipe day at RustServer_570?

Recent wipes have averaged a busiest crowd of 5 players. 2 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is RustServer_570 running?

The name of RustServer_570 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on RustServer_570?

RustServer_570 uses a procedural map of size 3,500 with seed 16532, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on RustServer_570?

Right now 0 players are on RustServer_570, which has 50 slots. Over the past week it has drawn 0 players on average.

What's RustServer_570's rank among Rust servers?

Over the last seven days, RustServer_570 is #15,826 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join RustServer_570?

To join, open Rust, hit F1, and enter client.connect 160.251.174.60:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.