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Dive report

RustServer_847

Online 160.251.175.249:28015 checked 12m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#9,800ranktop 44%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:32 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustServer_847 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_847: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_847?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): The build number is 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list RustServer_847 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does RustServer_847 perform?

The last 48 hours saw an average of 64 server fps, never dropping below 42. Buildings, deployables and all other world objects added up to as many as 97,012 entities. The top memory figure was 4,383 MB. Players experience lag when fps drops and entities climb.

What's the location of RustServer_847?

RustServer_847 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 160.251.175.249:28015.

What's the uptime like for RustServer_847?

RustServer_847 is up and reachable at the moment. According to its reported uptime, the last restart was about 10 days 21 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustServer_847?

The version on RustServer_847 is Rust network protocol 2634 and build 167058, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does RustServer_847 wipe?

The wipes recorded for RustServer_847 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 22 hours is how long ago this world came into being.

What happens on wipe day at RustServer_847?

The average peak across recent wipes is 1 players. 18 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on RustServer_847?

The name of RustServer_847 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on RustServer_847?

A game-generated procedural map of size 4,000 with seed 482920672 is in play on RustServer_847. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is RustServer_847 busy?

RustServer_847 is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 04:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does RustServer_847 sit in the rankings?

For player hours in the last seven days, RustServer_847 ranks #9,800, within the top 44% of ranked servers.

Join info

What's the way to join RustServer_847?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.175.249:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167058
Build The build number is 167058.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.