RustServer_10028
Online 160.251.181.154:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:04 UTC6d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does RustServer_10028 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_10028: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on RustServer_10028?
RustServer_10028's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on RustServer_10028?
It averaged 70 server fps over the last 48 hours, with a low of 56. Buildings, deployables and all other world objects added up to as many as 74,426 entities. 3,785 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of RustServer_10028?
No region comes from RustServer_10028. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 160.251.181.154:28015.
What's the uptime like for RustServer_10028?
Right now RustServer_10028 is online. According to its reported uptime, the last restart was about 5 days 3 hours ago. In the last full 5 days, 120 of 120 hours were online, 100% uptime. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is RustServer_10028 on?
The version on RustServer_10028 is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does RustServer_10028 wipe?
Too few wipes are on record for RustServer_10028 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 6 days 3 hours.
What can you expect on wipe day at RustServer_10028?
The average peak across recent wipes is 4 players. 24 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to RustServer_10028?
The name of RustServer_10028 contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on RustServer_10028?
The map on RustServer_10028 is procedural and size 3,500, generated by the game with seed 1235832187. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on RustServer_10028?
RustServer_10028 is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.
Where does RustServer_10028 sit in the rankings?
For player hours in the last seven days, RustServer_10028 ranks #4,898, within the top 22% of ranked servers.
Join info
How do you get into RustServer_10028?
Open Rust and press F1, then type client.connect 160.251.181.154:28015. Alternatively, click Launch Rust on this page to join via Steam.