RustServer_1614
Offline 160.251.197.210:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does RustServer_1614 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustServer_1614 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on RustServer_1614?
The server browser shows these tags for RustServer_1614: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is RustServer_1614 in?
No region comes from RustServer_1614. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 160.251.197.210:28015.
Is RustServer_1614 up, and how often does it stay online?
RustServer_1614 is down at the moment; it was last up 33 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is RustServer_1614 on?
On Linux, RustServer_1614 runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does RustServer_1614 wipe?
RustServer_1614's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 36 days 4 hours is how long ago this world came into being.
Map and rules
Which rules and settings is RustServer_1614 running?
Its name does not state a gather rate for RustServer_1614. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on RustServer_1614?
The map on RustServer_1614 is procedural, made by the game.
Player count
How many players are on RustServer_1614?
The last sighting of RustServer_1614 was 33 days 17 hours ago; it is offline right now.
Where does RustServer_1614 sit in the rankings?
Over the last seven days, RustServer_1614 is #15,025 by player hours, among the top – of all ranked servers.
How to join
How do you get into RustServer_1614?
To join, open Rust, hit F1, and enter client.connect 160.251.197.210:28015. Or click Launch Rust on this page to open the game through Steam and connect.