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Dive report

RustServer_9519

Offline 160.251.204.158:28015 checked 28m ago

Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#5,003ranktop 23%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75114:0000:0006:0012:0003:0009:00

Hourly average and peak, UTC.

Server performance

05010015020014:0000:0006:0012:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:31 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_9519 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_9519: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on RustServer_9519?

gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list RustServer_9519 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on RustServer_9519?

It averaged 97 server fps over the last 48 hours, with a low of 73. The entity count reached a high of 96,939, covering buildings, deployables and everything else. Memory use peaked at 2,459 MB. Players experience lag when fps drops and entities climb.

What's the location of RustServer_9519?

RustServer_9519 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 160.251.204.158:28015.

Is RustServer_9519 up, and how often does it stay online?

RustServer_9519 is down at the moment; it was last up 28 minutes ago. According to its reported uptime, the last restart was about 8 hours ago. It was up 38% of the time over the last full 7 days, 63 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for RustServer_9519?

Rust network protocol 2634 and build 167781 is what RustServer_9519 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does RustServer_9519 wipe?

Too few wipes are on record for RustServer_9519 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 17 hours is how long ago this world came into being.

What happens on wipe day at RustServer_9519?

Across its recent wipes, the average busiest point drew 1 players. 2 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is RustServer_9519 running?

The name of RustServer_9519 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on RustServer_9519?

RustServer_9519 uses a procedural map of size 4,000 with seed 10070, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on RustServer_9519?

RustServer_9519 was last seen 28 minutes ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. At 15:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does RustServer_9519 sit in the rankings?

For player hours in the last seven days, RustServer_9519 ranks #5,003, within the top 23% of ranked servers.

Getting in

What's the process to join RustServer_9519?

To join, open Rust, hit F1, and enter client.connect 160.251.204.158:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players There are 1 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.