RustServer_11472
Online 160.251.204.20:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and listings
Where does RustServer_11472 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustServer_11472 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_11472?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list RustServer_11472 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does RustServer_11472 perform?
The last 48 hours saw an average of 124 server fps, never dropping below 38. The entity count reached a high of 47,652, covering buildings, deployables and everything else. The top memory figure was 4,195 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find RustServer_11472?
No region comes from RustServer_11472. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 160.251.204.20:28015.
Is RustServer_11472 up, and how often does it stay online?
RustServer_11472 is up and reachable at the moment. According to its reported uptime, the last restart was about 17 days 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for RustServer_11472?
The version on RustServer_11472 is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does RustServer_11472 follow for wipes?
Too few wipes are on record for RustServer_11472 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 36 days 12 hours ago.
Rules and settings
What settings are in place on RustServer_11472?
The name of RustServer_11472 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on RustServer_11472?
A game-generated procedural map of size 3,000 with seed 16650 is in play on RustServer_11472. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on RustServer_11472?
Right now 0 players are on RustServer_11472, which has 50 slots. The seven-day average for players here is 0.
What position does RustServer_11472 hold in the server rankings?
For player hours in the last seven days, RustServer_11472 ranks #15,826, within the top 72% of ranked servers.
Getting in
What's the way to join RustServer_11472?
To join, open Rust, hit F1, and enter client.connect 160.251.204.20:28015. Or click Launch Rust on this page to open the game through Steam and connect.