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Dive report

Raccoon Isle | JAPAN PvE

Online 160.251.208.9:28015 checked 7m ago

monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#6,492ranktop 29%
16d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW16d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Raccoon Isle | JAPAN PvE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Raccoon Isle | JAPAN PvE: Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Raccoon Isle | JAPAN PvE?

The server browser shows these tags for Raccoon Isle | JAPAN PvE: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Raccoon Isle | JAPAN PvE lag-free?

It averaged 30 server fps over the last 48 hours, with a low of 14. The entity count reached a high of 155,994, covering buildings, deployables and everything else. The top memory figure was 4,897 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Raccoon Isle | JAPAN PvE?

The name of Raccoon Isle | JAPAN PvE points to Asia, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 160.251.208.9:28015.

What's the uptime like for Raccoon Isle | JAPAN PvE?

Raccoon Isle | JAPAN PvE is live as of this check. The uptime it gives puts the last restart at roughly 13 hours ago. Over the past full 7 days it stayed up for 158 of 168 hours, or 94%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Raccoon Isle | JAPAN PvE?

The version on Raccoon Isle | JAPAN PvE is Rust network protocol 2634 and build 166494, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does Raccoon Isle | JAPAN PvE wipe?

The only wipe Raccoon Isle | JAPAN PvE takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 12 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What can you expect on wipe day at Raccoon Isle | JAPAN PvE?

Recent wipes have averaged a busiest crowd of 3 players. On the latest wipe, 18 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is Raccoon Isle | JAPAN PvE running?

Its name does not state a gather rate for Raccoon Isle | JAPAN PvE. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Raccoon Isle | JAPAN PvE?

A game-generated procedural map of size 5,000 with seed 1151759046 is in play on Raccoon Isle | JAPAN PvE. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Raccoon Isle | JAPAN PvE?

Out of 50 slots, 0 are filled on Raccoon Isle | JAPAN PvE right now. For the past week, players averaged 0 with a high of 3. At 04:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does Raccoon Isle | JAPAN PvE hold in the server rankings?

Over the last seven days, Raccoon Isle | JAPAN PvE is #6,492 by player hours, among the top 29% of all ranked servers.

Join info

How do you get into Raccoon Isle | JAPAN PvE?

To join, open Rust, hit F1, and enter client.connect 160.251.208.9:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.