Skip to the content
Dive report

RustServer_11367

Online 160.251.210.10:28015 checked 13m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#12,769ranktop 58%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:45 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_11367 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_11367: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_11367?

The server browser shows these tags for RustServer_11367: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on RustServer_11367?

Average server fps for the last 48 hours was 49, and the lowest was 22. At its peak it carried 115,922 entities, including buildings and deployables. Memory use peaked at 5,755 MB. Players experience lag when fps drops and entities climb.

Where can you find RustServer_11367?

RustServer_11367 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 160.251.210.10:28015.

How reliable is RustServer_11367?

Right now RustServer_11367 is online. Its reported uptime shows a restart about 13 days 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 2 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustServer_11367 on?

On Linux, RustServer_11367 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does RustServer_11367 wipe?

RustServer_11367's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days ago.

What happens on wipe day at RustServer_11367?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is RustServer_11367 running?

No gather rate appears in the name of RustServer_11367. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer_11367?

The map on RustServer_11367 is procedural and size 4,500, generated by the game with seed 114627276. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on RustServer_11367?

Right now 0 players are on RustServer_11367, which has 50 slots. For the past week, players averaged 0 with a high of 1.

What position does RustServer_11367 hold in the server rankings?

For player hours in the last seven days, RustServer_11367 ranks #12,769, within the top 58% of ranked servers.

Join info

What's the way to join RustServer_11367?

To join, open Rust, hit F1, and enter client.connect 160.251.210.10:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.