[JP]Null-Server Test
Online EA 160.251.210.11:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence
Coming wipes
- 18d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 57/ 100
- 66/ 100
- 15/ 88
- 12/ 100
- 18/ 75
- 17/ 200
Quick answers
Tags and listings
Where does [JP]Null-Server Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [JP]Null-Server Test: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [JP]Null-Server Test?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts50 (Group limit): The team limit is 50; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EA (East Asia): Its browser listing sits under East Asia — that is the tag list [JP]Null-Server Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is [JP]Null-Server Test lag-free?
The last 48 hours saw an average of 67 server fps, never dropping below 46. Buildings, deployables and all other world objects added up to as many as 96,357 entities. 4,129 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of [JP]Null-Server Test?
[JP]Null-Server Test lists Asia as its location, with the EA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 160.251.210.11:28015.
What's the uptime like for [JP]Null-Server Test?
[JP]Null-Server Test is live as of this check. Its reported uptime shows a restart about 4 days 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is [JP]Null-Server Test on?
Rust network protocol 2634 and build 167781 is what [JP]Null-Server Test runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
When does [JP]Null-Server Test wipe?
The only wipe [JP]Null-Server Test takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 17 hours. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at [JP]Null-Server Test?
The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on [JP]Null-Server Test?
The name of [JP]Null-Server Test contains no gather rate. 50 players is the maximum group size. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on [JP]Null-Server Test?
[JP]Null-Server Test uses a procedural map of size 4,096 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player count
What's the population like on [JP]Null-Server Test?
[JP]Null-Server Test is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1. At 03:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does [JP]Null-Server Test hold in the server rankings?
Over the last seven days [JP]Null-Server Test sits at #9,410 on player hours, which is #449 in Asia and inside the top 43% of all ranked servers.
Join info
What's the way to join [JP]Null-Server Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.210.11:28015. https://discord.com/invite/null-server is its website.