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Dive report

RustServer_7232

Online 160.251.212.172:28015 checked 8m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:27 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustServer_7232 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_7232: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustServer_7232?

The server browser shows these tags for RustServer_7232: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): It's on build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does RustServer_7232 perform?

The last 48 hours saw an average of 134 server fps, never dropping below 96. At its peak it carried 46,298 entities, including buildings and deployables. 2,871 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of RustServer_7232?

RustServer_7232 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 160.251.212.172:28015.

How reliable is RustServer_7232?

RustServer_7232 is up and reachable at the moment. The uptime it gives puts the last restart at roughly 9 days 21 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustServer_7232?

On Linux, RustServer_7232 runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does RustServer_7232 wipe?

RustServer_7232's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 9 days 23 hours.

What can you expect on wipe day at RustServer_7232?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 3 hours in.

Map and rules

Which rules and settings is RustServer_7232 running?

Its name does not state a gather rate for RustServer_7232. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on RustServer_7232?

RustServer_7232 uses a procedural map of size 3,000 with seed 29783, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on RustServer_7232?

RustServer_7232 is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.

Where does RustServer_7232 sit in the rankings?

Over the last seven days, RustServer_7232 is #15,790 by player hours, among the top 71% of all ranked servers.

Getting in

What's the way to join RustServer_7232?

Open Rust and press F1, then type client.connect 160.251.212.172:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build It's on build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.