[JP] Rust Classic|PVE
Online 160.251.212.246:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe · high confidence
Coming wipes
- 18d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:43 UTC FW16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 99/ 200
- 78/ 100
- 51/ 100
- 66/ 100
- 64/ 100
- 15/ 88
Quick answers
Tags and search
Where does [JP] Rust Classic|PVE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [JP] Rust Classic|PVE: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [JP] Rust Classic|PVE?
gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): It holds 30 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list [JP] Rust Classic|PVE puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does [JP] Rust Classic|PVE perform?
The last 48 hours saw an average of 59 server fps, never dropping below 44. The entity count reached a high of 75,005, covering buildings, deployables and everything else. Memory use peaked at 2,504 MB. Players experience lag when fps drops and entities climb.
What's the location of [JP] Rust Classic|PVE?
No region tag comes from [JP] Rust Classic|PVE, though the name points to Asia. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 160.251.212.246:28015.
What's the uptime like for [JP] Rust Classic|PVE?
Right now [JP] Rust Classic|PVE is online. The uptime it gives puts the last restart at roughly 15 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for [JP] Rust Classic|PVE?
Rust network protocol 2634 and build 167058 is what [JP] Rust Classic|PVE runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does [JP] Rust Classic|PVE follow for wipes?
One wipe a month is all [JP] Rust Classic|PVE does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 15 hours is how long ago this world came into being.
What happens on wipe day at [JP] Rust Classic|PVE?
Across its recent wipes, the average busiest point drew 2 players. 17 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is [JP] Rust Classic|PVE running?
Its name does not state a gather rate for [JP] Rust Classic|PVE. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on [JP] Rust Classic|PVE?
The map on [JP] Rust Classic|PVE is procedural and size 3,750, generated by the game with seed 712011. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on [JP] Rust Classic|PVE?
[JP] Rust Classic|PVE is holding 2 players on its 30 slots at the moment. For the past week, players averaged 1 with a high of 4. At 13:00 UTC in the last 48 hours, the average reached its highest: 3 players.
What's [JP] Rust Classic|PVE's rank among Rust servers?
For player hours in the last seven days, [JP] Rust Classic|PVE ranks #3,912, within the top 18% of ranked servers.
Getting in
What's the process to join [JP] Rust Classic|PVE?
To join, open Rust, hit F1, and enter client.connect 160.251.212.246:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/kxV4cxZmKa is its website.