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Dive report

RustServer_5955

Online 160.251.215.190:28015 checked 11m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
6h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123411:0020:0005:0015:0000:0009:00Wiped Sun 18 Oct, 04:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0020:0005:0015:0000:0009:00Wiped Sun 18 Oct, 04:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:19 UTC6h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_5955 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_5955 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on RustServer_5955?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list RustServer_5955 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on RustServer_5955?

The last 48 hours saw an average of 208 server fps, never dropping below 183. Buildings, deployables and all other world objects added up to as many as 47,602 entities. The top memory figure was 4,651 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find RustServer_5955?

No region comes from RustServer_5955. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 160.251.215.190:28015.

Is RustServer_5955 up, and how often does it stay online?

Right now RustServer_5955 is online. According to its reported uptime, the last restart was about 4 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for RustServer_5955?

On Linux, RustServer_5955 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does RustServer_5955 wipe?

RustServer_5955's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 hours ago.

Settings and map

Which rules and settings is RustServer_5955 running?

No gather rate appears in the name of RustServer_5955. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on RustServer_5955?

The map on RustServer_5955 is procedural and size 3,000, generated by the game with seed 12818. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is RustServer_5955 busy?

Out of 50 slots, 0 are filled on RustServer_5955 right now. Over the past week it has drawn 0 players on average.

What's RustServer_5955's rank among Rust servers?

For player hours in the last seven days, RustServer_5955 ranks #15,807, within the top 72% of ranked servers.

Join info

How do you get into RustServer_5955?

To join, open Rust, hit F1, and enter client.connect 160.251.215.190:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.