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Dive report

RustServer_27826

Online 160.251.215.53:28015 checked 12m ago

Drop in
0/ 5 players now 0% full
07-day averagepeak 1
#14,199ranktop 64%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:38 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_27826 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_27826 are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_27826?

gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list RustServer_27826 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does RustServer_27826 perform?

The last 48 hours saw an average of 110 server fps, never dropping below 82. At its peak it carried 89,659 entities, including buildings and deployables. The top memory figure was 3,408 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find RustServer_27826?

No region comes from RustServer_27826. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 160.251.215.53:28015.

Is RustServer_27826 up, and how often does it stay online?

RustServer_27826 is up and reachable at the moment. According to its reported uptime, the last restart was about 7 days 5 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustServer_27826?

On Linux, RustServer_27826 runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does RustServer_27826 follow for wipes?

RustServer_27826's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 15 hours.

What can you expect on wipe day at RustServer_27826?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 7 hours in.

Rules and settings

What settings are in place on RustServer_27826?

No gather rate appears in the name of RustServer_27826. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on RustServer_27826?

The map on RustServer_27826 is procedural and size 4,000, generated by the game with seed 1826721161. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on RustServer_27826?

RustServer_27826 is holding 0 players on its 5 slots at the moment. The seven-day average is 0 players, with a peak of 1.

Where does RustServer_27826 sit in the rankings?

Over the last seven days, RustServer_27826 is #14,199 by player hours, among the top 64% of all ranked servers.

Join info

What's the way to join RustServer_27826?

To join, open Rust, hit F1, and enter client.connect 160.251.215.53:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.