RustServer_20281
Online 160.251.233.89:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 316/ 300
- 591/ 600
- 452/ 500
- 128/ 200
- 565/ 525
- 213/ 250
Quick answers
Tags and search
Where does RustServer_20281 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustServer_20281 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_20281?
RustServer_20281's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does RustServer_20281 perform?
Average server fps for the last 48 hours was 54, and the lowest was 40. At its peak it carried 142,835 entities, including buildings and deployables. The top memory figure was 7,530 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of RustServer_20281?
RustServer_20281 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 160.251.233.89:28015.
How reliable is RustServer_20281?
RustServer_20281 is up and reachable at the moment. According to its reported uptime, the last restart was about 18 days 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for RustServer_20281?
Rust network protocol 2633 and build 165217 is what RustServer_20281 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does RustServer_20281 wipe?
RustServer_20281's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 36 days 11 hours ago.
Map and rules
What settings and rules have been applied to RustServer_20281?
No gather rate appears in the name of RustServer_20281. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustServer_20281?
The map on RustServer_20281 is procedural and size 5,000, generated by the game with seed 1273571341. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on RustServer_20281?
RustServer_20281 is holding 0 players on its 50 slots at the moment. Across the last seven days, the typical count has been 0 players.
What position does RustServer_20281 hold in the server rankings?
Over the last seven days, RustServer_20281 is #15,843 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join RustServer_20281?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.233.89:28015.