RustServer_4158
Online 160.251.235.82:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:32 UTC5d ago | 1 | – | running | 0 |
| Thu 24 Sep, 10:00 UTC24d ago | 2 | halved by day 1 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and filters
Where does RustServer_4158 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustServer_4158: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on RustServer_4158?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list RustServer_4158 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on RustServer_4158?
The last 48 hours saw an average of 109 server fps, never dropping below 81. The entity count reached a high of 46,349, covering buildings, deployables and everything else. 2,372 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What location is RustServer_4158 in?
There is no published region for RustServer_4158. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 160.251.235.82:28015.
What's the uptime like for RustServer_4158?
RustServer_4158 is live as of this check. Its reported uptime shows a restart about 5 days 14 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustServer_4158 on?
The version on RustServer_4158 is Rust network protocol 2634 and build 167584, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does RustServer_4158 follow for wipes?
RustServer_4158's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days 16 hours.
What can you expect on wipe day at RustServer_4158?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 14 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 1, the pop had dropped under half.
Rules and settings
What settings are in place on RustServer_4158?
No gather rate appears in the name of RustServer_4158. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustServer_4158?
A game-generated procedural map of size 3,000 with seed 22703 is in play on RustServer_4158. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is RustServer_4158 busy?
Right now 0 players are on RustServer_4158, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
What's RustServer_4158's rank among Rust servers?
Over the last seven days, RustServer_4158 is #15,462 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into RustServer_4158?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.235.82:28015.