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Dive report

RustServer_18820

Online 160.251.236.190:28015 checked 8m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#12,021ranktop 54%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC12d ago 0 – running 0
Sun 4 Oct, 15:36 UTC13d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_18820 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustServer_18820: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustServer_18820?

The server browser shows these tags for RustServer_18820: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is RustServer_18820 lag-free?

Average server fps for the last 48 hours was 85, and the lowest was 65. Buildings, deployables and all other world objects added up to as many as 48,177 entities. 3,083 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find RustServer_18820?

There is no published region for RustServer_18820. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 160.251.236.190:28015.

Is RustServer_18820 up, and how often does it stay online?

Right now RustServer_18820 is online. The uptime it gives puts the last restart at roughly 12 days 21 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is RustServer_18820 on?

On Linux, RustServer_18820 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does RustServer_18820 wipe?

Too few wipes are on record for RustServer_18820 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 12 days 22 hours ago.

What happens on wipe day at RustServer_18820?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to RustServer_18820?

Its name does not state a gather rate for RustServer_18820. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer_18820?

The map on RustServer_18820 is procedural and size 3,000, generated by the game with seed 2262. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on RustServer_18820?

Right now 0 players are on RustServer_18820, which has 50 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 00:00 UTC drew the most players, 0 on average.

Where does RustServer_18820 sit in the rankings?

Over the last seven days, RustServer_18820 is #12,021 by player hours, among the top 54% of all ranked servers.

Getting in

How do you get into RustServer_18820?

To join, open Rust, hit F1, and enter client.connect 160.251.236.190:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.