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Dive report

RustServer_11987

Online 160.251.253.229:28015 checked 9m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#6,415ranktop 29%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:25 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_11987 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_11987 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_11987?

RustServer_11987's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is RustServer_11987 lag-free?

The last 48 hours saw an average of 94 server fps, never dropping below 60. At its peak it carried 44,620 entities, including buildings and deployables. 3,370 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of RustServer_11987?

RustServer_11987 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 160.251.253.229:28015.

What's the uptime like for RustServer_11987?

Right now RustServer_11987 is online. The uptime it gives puts the last restart at roughly 15 days 18 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for RustServer_11987?

Rust network protocol 2634 and build 166586 is what RustServer_11987 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does RustServer_11987 wipe?

Too few wipes are on record for RustServer_11987 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 19 hours.

What can you expect on wipe day at RustServer_11987?

Across its recent wipes, the average busiest point drew 2 players. 16 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is RustServer_11987 running?

The name of RustServer_11987 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on RustServer_11987?

A game-generated procedural map of size 3,000 with seed 28916 is in play on RustServer_11987. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on RustServer_11987?

Out of 50 slots, 0 are filled on RustServer_11987 right now. The seven-day average is 0 players, with a peak of 3. At 07:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's RustServer_11987's rank among Rust servers?

For player hours in the last seven days, RustServer_11987 ranks #6,415, within the top 29% of ranked servers.

Getting in

What's the process to join RustServer_11987?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.253.229:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build This server runs build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.