Skip to the content
Dive report

RustServer_24434

Online 160.251.255.21:28015 checked 7m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#12,912ranktop 58%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep4 Oct9 Oct13 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:04 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustServer_24434 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustServer_24434 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RustServer_24434?

RustServer_24434's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is RustServer_24434 lag-free?

The last 48 hours saw an average of 105 server fps, never dropping below 80. At its peak it carried 49,421 entities, including buildings and deployables. 2,333 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find RustServer_24434?

No region comes from RustServer_24434. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 160.251.255.21:28015.

Is RustServer_24434 up, and how often does it stay online?

Right now RustServer_24434 is online. Its reported uptime shows a restart about 4 days 9 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 25 September 2026.

What Rust version is RustServer_24434 on?

The version on RustServer_24434 is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RustServer_24434 wipe?

The wipes recorded for RustServer_24434 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 10 hours is how long ago this world came into being.

What happens on wipe day at RustServer_24434?

The average peak across recent wipes is 1 players. On the latest wipe, 12 hours passed before the crowd peaked.

Map and rules

What settings and rules have been applied to RustServer_24434?

No gather rate appears in the name of RustServer_24434. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustServer_24434?

RustServer_24434 uses a procedural map of size 3,000 with seed 13110, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on RustServer_24434?

RustServer_24434 is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

Where does RustServer_24434 sit in the rankings?

Over the last seven days, RustServer_24434 is #12,912 by player hours, among the top 58% of all ranked servers.

How to join

How do you get into RustServer_24434?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.255.21:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.