TroubleChute
Offline 161.13.116.81:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 05:12 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 364/ 375
- 586/ 600
- 395/ 475
- 123/ 200
- 631/ 625
- 248/ 250
Quick answers
Tags and listings
Where does TroubleChute appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TroubleChute: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TroubleChute?
gmrust (Game mode): This is the standard Rust survival experience; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): The protocol is 2631; a different version won't get you in; cs158021 (Build): The build number is 158021; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list TroubleChute puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find TroubleChute?
No region comes from TroubleChute. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 161.13.116.81:28015.
How reliable is TroubleChute?
Right now TroubleChute is offline, having last been seen 25 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is TroubleChute on?
Rust network protocol 2631 and build 158021 is what TroubleChute runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does TroubleChute follow for wipes?
The wipes recorded for TroubleChute are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 25 days 4 hours is how long ago this world came into being.
What can you expect on wipe day at TroubleChute?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is TroubleChute running?
Its name does not state a gather rate for TroubleChute. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on TroubleChute?
A procedural map, generated by the game, is in play on TroubleChute.
Player stats
Is TroubleChute busy?
Right now TroubleChute is offline, with its last appearance 25 days 4 hours ago.
What's TroubleChute's rank among Rust servers?
Over the last seven days, TroubleChute is #15,131 by player hours, among the top 66% of all ranked servers.
Join info
How do you get into TroubleChute?
To join, open Rust, hit F1, and enter client.connect 161.13.116.81:28015. Or click Launch Rust on this page to open the game through Steam and connect.