FP Local Server
Offline 161.142.139.139:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 494/ 500
- 584/ 600
- 379/ 325
- 776/ 800
- 132/ 200
- 388/ 425
Quick answers
Tags and search
Where does FP Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FP Local Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FP Local Server?
FP Local Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find FP Local Server?
No region comes from FP Local Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 161.142.139.139:28015.
What's the uptime like for FP Local Server?
The server FP Local Server is not reachable at the moment; the last sighting was 6 days 2 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. Rust Going Deep has had it on record since 12 October 2026.
What is the Rust version for FP Local Server?
The version on FP Local Server is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does FP Local Server wipe?
The wipes recorded for FP Local Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 9 hours.
Map and rules
What settings are in place on FP Local Server?
Its name does not state a gather rate for FP Local Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on FP Local Server?
The map on FP Local Server is procedural, made by the game.
Player stats
What's the population like on FP Local Server?
The last sighting of FP Local Server was 6 days 2 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does FP Local Server hold in the server rankings?
For player hours in the last seven days, FP Local Server ranks #15,769, within the top 71% of ranked servers.
How to join
What's the process to join FP Local Server?
To join, open Rust, hit F1, and enter client.connect 161.142.139.139:28015. Or click Launch Rust on this page to open the game through Steam and connect.