FP Local Server
Offline 161.142.139.139:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 425
- 590/ 600
- 342/ 425
- 707/ 750
- 108/ 200
- 323/ 325
Quick answers
Tags and listings
Where does FP Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FP Local Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FP Local Server?
FP Local Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is FP Local Server in?
No region comes from FP Local Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 161.142.139.139:28015.
What's the uptime like for FP Local Server?
The server FP Local Server is not reachable at the moment; the last sighting was 6 days ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. Rust Going Deep has had it on record since 12 October 2026.
What is the Rust version for FP Local Server?
On Windows, FP Local Server runs Rust network protocol 2634 and build 167584. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does FP Local Server wipe?
Too few wipes are on record for FP Local Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 5 hours ago.
Rules and settings
Which rules and settings is FP Local Server running?
The name of FP Local Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on FP Local Server?
FP Local Server uses a game-generated procedural map.
Player count
What's the population like on FP Local Server?
Right now FP Local Server is offline, with its last appearance 6 days ago. Over the past week it has drawn 0 players on average.
What position does FP Local Server hold in the server rankings?
Over the last seven days, FP Local Server is #15,807 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join FP Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 161.142.139.139:28015.