FP Local Server
Offline 161.142.139.192:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and search
Where does FP Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FP Local Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on FP Local Server?
FP Local Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find FP Local Server?
FP Local Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 161.142.139.192:28015.
What's the uptime like for FP Local Server?
The server FP Local Server is not reachable at the moment; the last sighting was 16 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 2 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for FP Local Server?
Rust network protocol 2633 and build 163794 is what FP Local Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does FP Local Server follow for wipes?
Too few wipes are on record for FP Local Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 31 days 23 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to FP Local Server?
Its name does not state a gather rate for FP Local Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on FP Local Server?
A procedural map, generated by the game, is in play on FP Local Server.
Player stats
Is FP Local Server busy?
FP Local Server was last seen 16 days 7 hours ago and is offline as you read this.
What's FP Local Server's rank among Rust servers?
For player hours in the last seven days, FP Local Server ranks #13,835, within the top 60% of ranked servers.
How to join
How do you get into FP Local Server?
Open Rust and press F1, then type client.connect 161.142.139.192:28015. Alternatively, click Launch Rust on this page to join via Steam.