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Dive report

Raftel

Offline 161.33.7.215:11010 checked 1d ago

Drop in
0/ ? players now
07-day averagepeak 4
#5,461ranktop 25%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75110:0011:0012:0015:0016:00

Hourly average and peak, UTC.

Server performance

025507510010:0011:0012:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep3 Oct7 Oct10 Oct14 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW16d ago 2 – running 0
Tue 29 Sep, 11:32 UTC18d ago 3 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Raftel appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Raftel: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Raftel?

gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list Raftel puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does Raftel perform?

The last 48 hours saw an average of 75 server fps, never dropping below 48. Buildings, deployables and all other world objects added up to as many as 47,524 entities. The top memory figure was 1,591 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Raftel?

There is no published region for Raftel. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 161.33.7.215:11010.

How reliable is Raftel?

The server Raftel is not reachable at the moment; the last sighting was 41 hours ago. According to its reported uptime, the last restart was about 30 minutes ago. It was up 80% of the time over the last full 7 days, 135 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.

What is the Rust version for Raftel?

The version on Raftel is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Raftel wipe?

The wipes recorded for Raftel are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 15 hours.

What can you expect on wipe day at Raftel?

The average peak across recent wipes is 2 players. On the latest wipe, 20 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Rules and settings

Which rules and settings is Raftel running?

The name of Raftel contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Raftel?

Raftel uses a procedural map of size 3,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Raftel busy?

Right now Raftel is offline, with its last appearance 41 hours ago. The seven-day average is 0 players, with a peak of 4. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

What's Raftel's rank among Rust servers?

Over the last seven days, Raftel is #5,461 by player hours, among the top 25% of all ranked servers.

How to join

How do you get into Raftel?

Open Rust and press F1, then type client.connect 161.33.7.215:11010. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players There are 0 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.