Corrupted Networks | Solo/Duo/Trio | 2x
Online 162.0.162.162:59009 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #387 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:20 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 475/ 475
- 349/ 350
- 123/ 200
- 89/ 200
- 114/ 200
- 198/ 240
Quick answers
Tags and listings
Where does Corrupted Networks | Solo/Duo/Trio | 2x appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Corrupted Networks | Solo/Duo/Trio | 2x: 2x Rust servers, Duo Rust servers, live and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on Corrupted Networks | Solo/Duo/Trio | 2x?
gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The slot count is 40; ts2 (Group limit): You can have up to 2 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Corrupted Networks | Solo/Duo/Trio | 2x puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on Corrupted Networks | Solo/Duo/Trio | 2x?
The last 48 hours saw an average of 227 server fps, never dropping below 192. The entity count reached a high of 33,109, covering buildings, deployables and everything else. 2,399 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find Corrupted Networks | Solo/Duo/Trio | 2x?
Corrupted Networks | Solo/Duo/Trio | 2x does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 162.0.162.162:59009.
How reliable is Corrupted Networks | Solo/Duo/Trio | 2x?
Corrupted Networks | Solo/Duo/Trio | 2x is live as of this check. The uptime it gives puts the last restart at roughly 8 days 12 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 15 September 2026.
What Rust version is Corrupted Networks | Solo/Duo/Trio | 2x on?
On Linux, Corrupted Networks | Solo/Duo/Trio | 2x runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Corrupted Networks | Solo/Duo/Trio | 2x follow for wipes?
The wipes recorded for Corrupted Networks | Solo/Duo/Trio | 2x are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days 14 hours is how long ago this world came into being.
What can you expect on wipe day at Corrupted Networks | Solo/Duo/Trio | 2x?
The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings and rules have been applied to Corrupted Networks | Solo/Duo/Trio | 2x?
Gather rates here are 2x, as Corrupted Networks | Solo/Duo/Trio | 2x announces in its name. 2 players (duo) is the cap for a group. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Corrupted Networks | Solo/Duo/Trio | 2x?
Corrupted Networks | Solo/Duo/Trio | 2x uses a procedural map of size 2,500 with seed 1548614670, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on Corrupted Networks | Solo/Duo/Trio | 2x?
Out of 40 slots, 0 are filled on Corrupted Networks | Solo/Duo/Trio | 2x right now. The seven-day average for players here is 0.
What position does Corrupted Networks | Solo/Duo/Trio | 2x hold in the server rankings?
Over the last seven days, Corrupted Networks | Solo/Duo/Trio | 2x is #15,807 by player hours, among the top 72% of all ranked servers. Within the duo group, its position is #387.
Getting in
What's the way to join Corrupted Networks | Solo/Duo/Trio | 2x?
Open Rust and press F1, then type client.connect 162.0.162.162:59009. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://billing.corruptednetworks.com.