TEST Server
Offline 162.19.112.239:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 247/ 400
- 219/ 245
- 129/ 100
- 522/ 1000
- 44/ 700
Quick answers
Tags and filters
Where does TEST Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST Server?
TEST Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp150 (Max players): It holds 150 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is TEST Server in?
No region comes from TEST Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 162.19.112.239:28015.
Is TEST Server up, and how often does it stay online?
Right now TEST Server is offline, having last been seen 5 days 2 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 12 October 2026.
What Rust version is TEST Server on?
On Windows, TEST Server runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does TEST Server wipe?
TEST Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 7 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is TEST Server running?
No gather rate appears in the name of TEST Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Player stats
How many players are on TEST Server?
The last sighting of TEST Server was 5 days 2 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does TEST Server sit in the rankings?
Over the last seven days, TEST Server is #12,055 by player hours, among the top 54% of all ranked servers.
Join info
What's the way to join TEST Server?
Open Rust and press F1, then type client.connect 162.19.112.239:28015. Alternatively, click Launch Rust on this page to join via Steam.