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Dive report

testserver

Offline 162.19.204.31:25588 checked 26d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,482ranktop 67%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does testserver appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry testserver are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on testserver?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts6 (Group limit): You can have up to 6 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list testserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is testserver in?

There is no published region for testserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 162.19.204.31:25588.

What's the uptime like for testserver?

The server testserver is not reachable at the moment; the last sighting was 26 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 21 September 2026.

What is the Rust version for testserver?

Rust network protocol 2633 and build 164530 is what testserver runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does testserver follow for wipes?

The wipes recorded for testserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 26 days 16 hours.

Map and rules

Which rules and settings is testserver running?

Its name does not state a gather rate for testserver. Group size is capped at 6 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on testserver?

A game-generated procedural map of size 2,500 with seed 1 is in play on testserver. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is testserver busy?

The last sighting of testserver was 26 days 16 hours ago; it is offline right now.

What position does testserver hold in the server rankings?

Over the last seven days, testserver is #15,482 by player hours, among the top 67% of all ranked servers.

Join info

How do you get into testserver?

Open Rust and press F1, then type client.connect 162.19.204.31:25588. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts6
Group limit You can have up to 6 in a team.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build This server runs build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.