testserver
Offline 162.19.204.31:25745 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:55 UTC25d ago | 4 | – | running | 1 |
| Tue 22 Sep, 10:58 UTC25d ago | 4 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does testserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include testserver: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on testserver?
testserver's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts6 (Group limit): Teams max out at 6; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find testserver?
No region comes from testserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 162.19.204.31:25745.
How reliable is testserver?
The server testserver is not reachable at the moment; the last sighting was 24 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 21 September 2026.
What is the Rust version for testserver?
Rust network protocol 2633 and build 165217 is what testserver runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does testserver wipe?
The wipes recorded for testserver are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 25 days 14 hours ago.
What can you expect on wipe day at testserver?
Across its recent wipes, the average busiest point drew 4 players. On the latest wipe, 3 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to testserver?
No gather rate appears in the name of testserver. The group limit is 6 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on testserver?
testserver uses a game-generated procedural map.
Population
How many players are on testserver?
The last sighting of testserver was 24 days 20 hours ago; it is offline right now.
Where does testserver sit in the rankings?
Over the last seven days, testserver is #15,478 by player hours, among the top 70% of all ranked servers.
Join info
What's the process to join testserver?
To join, open Rust, hit F1, and enter client.connect 162.19.204.31:25745. Or click Launch Rust on this page to open the game through Steam and connect.