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Dive report

Test

Offline NA · us1 162.19.95.129:28015 checked 17d ago

weekly wipes vanillamoddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#16,757ranktop 70% · #1679 in NA
20d agolast wipeweekly schedule
13hnext wipeSun 18 Oct, 22:45 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 22:45 UTC, in 13h. Its weekly schedule tag · low confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 13h
    Sun 18 Oct, 22:45 UTC
  • 7d 13h
    Sun 25 Oct, 22:45 UTC
  • 14d 13h
    Sun 1 Nov, 22:45 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 21d 13h
    Sun 8 Nov, 22:45 UTC
  • 28d 13h
    Sun 15 Nov, 22:45 UTC
  • 35d 13h
    Sun 22 Nov, 22:45 UTC
  • 42d 13h
    Sun 29 Nov, 22:45 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:45 UTC20d ago 2 – running 0
Thu 24 Sep, 09:21 UTC23d ago 2 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Who is behind Test?

A warbandits.gg hostname comes from Test and from 80 other servers we track, which points to one operator behind them.

How should you read the tags on Test?

The server browser shows these tags for Test: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts5 (Group limit): You can have up to 5 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166347 (Build): The build number is 166347; ptrak (Networking): RakNet, the network layer Rust uses by default; $rus1 (Region code): It's tagged with the region code us1; ^w (Weekly): Weekly wipes; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Test in?

With the NA tag, Test lists North America, and its region code is us1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 162.19.95.129:28015.

Is Test up, and how often does it stay online?

The server Test is not reachable at the moment; the last sighting was 17 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Test?

The version on Test is Rust network protocol 2634 and build 166347, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Test wipe?

The prediction follows its tag because too few of Test's wipes are on record to confirm the schedule. Sunday 18 October at 22:45 UTC is when the next wipe is due. The world you are on now was created 20 days 9 hours. Wipes are scheduled weekly, according to its tags.

What happens on wipe day at Test?

The average peak across recent wipes is 2 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Map and rules

What settings are in place on Test?

The name of Test contains no gather rate. 5 players is the maximum group size. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on Test?

The custom map on Test is size 4,250, its file published for download from this page.

Population

What's the population like on Test?

Right now Test is offline, with its last appearance 17 days 14 hours ago.

Where does Test sit in the rankings?

Over the last seven days Test sits at #16,757 on player hours, which is #1,679 in North America and inside the top 70% of all ranked servers.

How to join

What's the way to join Test?

Open Rust and press F1, then type client.connect 162.19.95.129:28015. Alternatively, click Launch Rust on this page to join via Steam. https://warbandits.gg/en is its website.

What each one means

Server tags

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts5
Group limit You can have up to 5 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166347
Build The build number is 166347.
ptrak
Networking RakNet, the network layer Rust uses by default.
$rus1
Region code It's tagged with the region code us1.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America Its browser listing sits under North America.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.