The West Coast
Online NA 162.220.160.28:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW16d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does The West Coast appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry The West Coast are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on The West Coast?
The server browser shows these tags for The West Coast: gmrust (Game mode): Survival, as standard Rust does it; mp160 (Max players): There are 160 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is The West Coast lag-free?
Average server fps for the last 48 hours was 91, and the lowest was 59. The entity count reached a high of 62,270, covering buildings, deployables and everything else. Memory use peaked at 3,715 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of The West Coast?
Its location is North America, according to the NA tag The West Coast displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 162.220.160.28:28080.
How reliable is The West Coast?
Right now The West Coast is online. The uptime it gives puts the last restart at roughly 22 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for The West Coast?
The version on The West Coast is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does The West Coast wipe?
The West Coast limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 16 hours. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at The West Coast?
Across its recent wipes, the average busiest point drew 4 players. 31 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is The West Coast running?
Its name does not state a gather rate for The West Coast. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on The West Coast?
A game-generated procedural map of size 3,500 with seed 1337 is in play on The West Coast. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Death Island.
Player stats
Is The West Coast busy?
The West Coast is holding 0 players on its 160 slots at the moment. For the past week, players averaged 1 with a high of 4. Over the last 48 hours, 17:00 UTC drew the most players, 3 on average.
What position does The West Coast hold in the server rankings?
The West Coast ranks #3,348 for player hours over the last seven days, #577 in North America and in the top 15% of ranked servers.
Join info
What's the way to join The West Coast?
To join, open Rust, hit F1, and enter client.connect 162.220.160.28:28080. Or click Launch Rust on this page to open the game through Steam and connect.
