[US] Rusty Zone
Online 162.35.110.147:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:14 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 128/ 2000
- 35/ 200
- 10/ 200
- 40/ 200
- 17/ 100
- 28/ 200
Quick answers
Tags and search
Where does [US] Rusty Zone appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [US] Rusty Zone are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on [US] Rusty Zone?
The server browser shows these tags for [US] Rusty Zone: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does [US] Rusty Zone perform?
It averaged 149 server fps over the last 48 hours, with a low of 78. Buildings, deployables and all other world objects added up to as many as 101,626 entities. 2,537 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of [US] Rusty Zone?
There is no region tag on [US] Rusty Zone, but the name hints at North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 162.35.110.147:28080.
What's the uptime like for [US] Rusty Zone?
Right now [US] Rusty Zone is online. The uptime it gives puts the last restart at roughly 2 hours ago. It stayed up for 24 of the 24 hours in the last 1 full day, giving 100% uptime. 21 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for [US] Rusty Zone?
On Windows, [US] Rusty Zone runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does [US] Rusty Zone wipe?
Too few wipes are on record for [US] Rusty Zone to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 35 hours.
Map and rules
What settings and rules have been applied to [US] Rusty Zone?
The name of [US] Rusty Zone contains no gather rate. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on [US] Rusty Zone?
A game-generated procedural map of size 4,056 with seed 4819819 is in play on [US] Rusty Zone. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on [US] Rusty Zone?
Out of 50 slots, 0 are filled on [US] Rusty Zone right now. The seven-day average is 0 players, with a peak of 1. At 16:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's [US] Rusty Zone's rank among Rust servers?
Over the last seven days, [US] Rusty Zone is #7,948 by player hours, among the top 37% of all ranked servers.
How to join
How do you get into [US] Rusty Zone?
Open Rust and press F1, then type client.connect 162.35.110.147:28080. Alternatively, click Launch Rust on this page to join via Steam.